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Regular updates for The Loyalty Guide

When you get your copy of The Loyalty Guide, you also get full access to The Loyalty Guide's many online updates and interactive tools.

The report that updates itself... Our online updates provide you with new research, data and market changes that have come up since the report was first published, along with all the right chapter and section numbers for quick cross-referencing.

Some of the report's most recent updates include:

>     2.2.1The 15 business benefits of loyalty
>     2.2.6Millennial life stage marketing
>     3.3.12Amex acquires Loyalty Partner & Payback
>     3.3.12PayBack launches iPhone loyalty app
>     4.3.13Improving marketing metrics and accountability
>     4.5How to form the best customer loyalty strategy
>     4.6.4.6EMV heralds smart loyalty era in the US
>     4.8.5Customer satisfaction surveys are essential
>     5.2.7Mystery shoppers may be outdated
>     5.10.1Brand building in a low-carbon economy
>     6.1.1Brands must provide customers with a online voice
>     6.1.3Digital rewards boost engagement & loyalty
>     6.2Is customer intimacy the next loyalty frontier?
>     6.3Engaging the individual customer
>     6.4.2Capture, engage & convince online customers
>     6.5Apps trump content for digital engagement
>     8.1.1Consumers not feeling loyalty data benefits
>     8.2.5How the EU 'cookie law' affects marketing
>     9.5.1Linking geolocation to loyalty strategy
>     9.6.1Retailers lag behind consumer technologies
>     10.3.1Mobile apps versus mobile web sites
>     10.4.1.1Turning e-mail into social marketing
>     10.4.1.9How retailers can improve e-marketing's ROI
>     10.6Strategies for social media marketing
>     10.6Social media's brand marketing value
>     10.6Best practices for social media marketing
>     11.1Voice of the Customer (VOC) strategy trends
>     11.1.1Use competitor activity as a loyalty metric
>     13.2New consumer mindset evolves globally
>     14.2How social media drives customer loyalty
>     14.2When loyalty trumps social marketing
>     14.3Social marketing is more 'Engage' than 'Like'
>     14.3Gamification 'insinuates the brand'
>     14.3.1Brand preferences shown via Facebook
>     14.5.3Social commerce key to the e-retail future
>     15.620% of consumers are brand loyal
>     16.3.5B2B marketers underestimate value of loyalty
>     17.1Loyalty compared in Latin America, US & Canada
>     18.2Developing mobile marketing trends
>     18.2Marketing trends forecast for 2011+
>     18.3.4E-shopping booms as consumer shop smarter
>     18.7.2Shoppers' smartphone habits in 2011-2012
>     18.7.3Most consumers defect for a good cause
>     20.2.3Case Study: Pick n Pay's Smart Shopper programme
>     21.6Retail loyalty depends on cross-channel mix
>     22.2.2.3.1Short term insurance loyalty strategy
>     23.2Virgin airlines combine loyalty rewards
>     23.2.5AAdvantage progress on 30th anniversary
>     23.2.15JetBlue's online mall for TrueBlue members
>     24.2.8Travel loyalty programme trends
>     27.2.1Mobile loyalty schemes taking off at last
>     29.2The right cause can be critical to loyalty

 
And there's a range of interactive tools...

Test the maths and stats of loyalty for yourself... When you log-in to The Loyalty Guide's interactive tools, you can benchmark your business using a range of formulae in real-time: answer 'what-if' questions, test loyalty scenarios, and more.

THE PATRONAGE RATIO
The patronage ratio works on the same lines as measuring 'share of wallet' (see Budget Ratio) except that it does not directly consider the amount of money spent by customers. It compares the number of stores available to the customer (in which to purchase specific product category goods during a specific period) with the number of stores (i.e. product category competitors) patronised by the customer during that period.

THE SWITCHING RATIO
This ratio describes the degree of 'switching' between shopping locations (suppliers) for each customer, with a maximum score of 1.0 representing the most loyal customers. It compares the number of successive purchases from one merchant with known purchases from other merchants. As before, the actual spend value is not measured, resulting in a ratio that describes the switching propensity of low- and high-value customers with equal accuracy and weight.

THE BUDGET RATIO
This ratio, which expresses 'share of wallet', arrives at a ratio where the maximum score of 1.0 represents a customer who shops exclusively with you. It works by comparing the proportion of a customer's total spend at your outlets with their total spend within your market sector. Unlike the patronage and switching ratios, the budget ratio has the disadvantage of taking the amount spent into account, meaning that an unusually high spend with one supplier can distort the final ratio.

THE ENIS-PAUL INDEX
This index is a composite measurement technique for any customer loyalty programme. Its assumed definition of customer loyalty is this: "The consumer's inclination to patronise a given store during a specified time period". The Enis-Paul Index combines the formulae of the patronage ratio, the budget ratio, and the switching ratio, resulting in a percentage-based index whereby 0% represents complete disloyalty (promiscuity) and 100% represents complete loyalty.

CUSTOMER RETENTION RATE
The retention rate provides a snap-shot idea of how many customers are staying loyal from year to year, by comparing the number of shoppers in year 1 with the number who still remained in year 2, and expressing the result as a percentage.

CUSTOMER LIFETIME
The customer lifetime calculation provides a simple extrapolated view of the retention rate, expressing the expected lifetime (in years) of the average customer.

CUSTOMER LIFETIME VALUE
The calculation of customer lifetime value (CLV) is, in principle, no different than the calculation of the net value of, say, an investment in shares. The company only invests in customers it thinks will be profitable due to future spend, advocacy, etc. The CLV calculation considers not only a customer's expected net profit in each period but also a 'rate of credit interest' to compensate for the anticipated value of that money over all periods (accounting for inflation, etc.) The customer's enture lifetime is calculated in this way, period by period, and the sum of those periods is the Customer Lifetime Value.

UPLIFT NEEDED TO PAY FOR REWARDS
This working model allows you to calculate the sales uplift required to produce the same profit experienced prior to a rewards programme.

 
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